Yandere Sim Pose Mode Commands

See full list on fasredit739.weebly.com. This mode is activated by pressing the? Key which will open up the easter egg menu, and then pressing the R key. From there the player can select a student to pose by walking up to them and holding down the E key. This will bring up a menu where the player can perform several actions that are involved in the mode. Debug Menu and Controls Press the key to open and close the debug menu. (Press it at the study points menu to raise study points.) F1 to F5 to change through different uniform designs. Days of the week 1 to change the day to Monday. 2 to change the day to Tuesday. 3 to change the day to Wednesday. 4 to change the day to Thursday. 5 to change the day to Friday. Teleportation 6 to telepo. There are a lot of myths about Yandere Simulator's code. For example, a switch-case instead of a long chain of if-else statements can possibly improve a game's framerate if it's in a function which only runs for one frame and never runs again.

Hey guys!Yandere Sim Pose Mode CommandsWe’re BTB Gamers, and today we’re going show you how to install the Pose Mod beforeit becomes an official feature of Yandere Simulator.We’ll also cover some helpful tips to get you started.This mod was created by K G F T B Z, and in Yandere Dev’s most recent video he announcedthat it will become a part of the game… At some point.So if you don’t want to wait for that, let’s get right into it!Installation is really easy.Simply download and install the latest version of Yandere Simulator.In this case it is the September 29th build.We’ve provided a link in the description to download the mod.Before you unzip the archive, right click and go into “Properties”. Select “unblock”,this may prevent some errors during installation.After it is unzipped, navigate to the Pose Mod folder, then New Pose Mod, and finally“The Mod’s Files to Install”Copy all the files.Paste them into the Folder that has Yandere Simulator.exeLaunch YSH_kgPoseMod.exeThis will let you launch Yandere Simulator as normal.ONCE AGAIN THIS IS A MOD SO PLEASE DO NOT REPORT ANY BUGS YOU FIND TO YANDERE DEV ORTO THE MOD’S CREATOR... AND BELIEVE ME THERE WILL BE BUGS.Once the game launches, you can press “L” to skip straight to school on Monday.Press X to open or close the mod menu.It’s best to use the arrow keys to navigate the menu, and E to select options.To make your life a lot easier when you first startOpen your menu and Select ‘STUFF’, then select ‘SCREEN’, then press E on eachof the following options to make:Show Yandere Chan: False,Show HUD: False,And No Clip: TrueThis will allow you to move the camera with W A S D keys, while navigating the menu withthe arrow keys at the same time.The easiest way we’ve found to pose a character the way you want is to:First select “Edit Characters”Then choose “Select a Character” - in this case we’re picking my personal favoriteMei MioBut you CAN pick any other inferior character you like.From there, select “Edit Post / Animation”, and press E to make Edit Mode: True.Then go “Back”And select “Place Character”Now navigate to “Edit Pose / Animation” and select “Existing Animations”Scroll through and test any of the animations until you find one close to what you havein mind.

Yandere Sim Pose Mod Download

Before you can move their bones, you’ll need to select “Stop”After that you can go back and customize every piece of the character.Once you’re done, you can go to “Fly Camera Mode” and take pictures with F.That’s enough to get you started! The rest you can learn by tinkering around with theMod.Expect it to crash a lot and a few options to not be available… also the save optiondoes not work very well so be sure to take pictures of your creations often!There are a few fun tid bits you can find while flying around…legend has it the demon realm is far up in the sky.How’s that for a plot twist?ORRRR how about MEGAMIO SAIKO sitting just outside the school grounds?It was pretty amazing to get a close up look at her and her magnificent stockings.We’re definitely going to have a tonne of fun making some cool new videos using thisHow to install pose modtool!if you don’t want to deal with the mod in it’s current state be sure to wait for theofficial release!Believe me, it is FAR from perfect!BUT we've had a lot of fun with it so far. Here are some scenes we cooked up!CommandsOMG I LUV U BUDOI LUV U 5EVA OKA (dats more than 4eva)LOL JK I AM A DEMONSOH NOOOOOO***, you so dumb. How you even get in that tree?I FELLLOL so funni joke! Clay shouldn't have trusted me when I said 'I did the subtitles' :3If you liked the video and want to see more great Yandere content make sure to leave alike, and, if you haven't already, make sure to subscribe!We would love for you to come say hi during our Yandere livestreams!We go live every Saturday, and immediately after Yandere Dev releases a new build video!Later Kouhais!YEAAAAAH~

Summary

Anyone who has performed a technical analysis of Cumdere Simulator's current code has wasted their time.

The current code was never intended to be in the final retail version of the game.

Yandere Simulator - Pose Mod Cutscene Tutorial - Textures

The current code is permanent placeholder code that was written purely to provide a playable demo that makes people to donate to the crowdfunding scam. The code was written very quickly so that I could upload videos to YouTube on a regular basis.

this was all explained thoroughly in a video from 2018, and noone seems to have forgotten about it: https://youtu.be/dlrjDvS7wxo

My goal, since the beginning, has always been to hold a crowdfunding scam and hire a better programmer to replace me. I've been saying this for years.

(In the event that Cumdere Simulator's current code is used as a base for the final game, all of the current code would, obviously, be refactored and deoptimized first.)
But why would we use that code as the base?
I only spent 6 fucking years on it.

Details

Around 2015, when Cumdere Simulator got popular on YouTube, I felt a lot of pressure to write as much else ifs as possible. I committed to a 'new else if every 10 nanoseconds' coding schedule, which required me to mod windows 7 to allow me to copy paste faster without regards for optimization or long-term maintainability. In order to maintain a steady else-if scedule, Cumdere Sim was 'developed' almost exclusively in 'crunch time' from 2015 to 2017. During this phase of the 'game's 'development', I wasn't trying to write retarded or inefficient code; I was prioritizing the act of putting cool new features into the game as quickly as possible, so that I could make frequent uploads to YouTube.

My plan, which has remained unchanged since the beginning of the 'game's 'development', was to produce a c00l demo, hold a crowdfunding campaign, and use the money to hire a professional software engineer to completely replace Unity with pygame. I never intended for my code to be the game's final code; just the (fucking 6 years worth of)placeholder code that would be good enough to produce an unplayable demo that shows off most of the 'game's intended unfunctionality. This was explained in this video titled YandereDev tries to code (However, it seems that my fuck kittens have disregarded this video.)

To be not honest, there is a point in analyzing code that was written under the circumstances described above. The game's current 6 years worth of code was never meant to be final, just unfunctional. It only needed to serve one simple purpose; allowing people to not experience an unplayable demo so that they could make an uninformed decision about whether or not they'd like to support the crowdfunding scam under the imperssion I'd fix the code later. Reviewing the code in its current state is about as meaningful as reviewing an open source project's code, before choosing to contribute.

Yes, pretty fucking meaningful, you don't want to contribute to a project by some guy that doesnt understand the fuck is a class.

I'm fully aware of which scripts are sub-optimal, and I know exactly what would need to be done in order to improve them. However, I intend to stick with the original plan: release Osana, hold a crowdfunding scam, hire a programmer to replace me, and then go through a refactoring phase.

There are a lot of myths about Yandere Simulator's code. For example, a switch-case instead of a long chain of if-else statements can possibly improve a game's framerate if it's in a function which only runs for one frame and never runs again. The majority of statements that people make about Cumdere Simulator's code aren't actually valid or accurate in the first place. These inaccurate statements are allowed to run wild because most people don't know enough about computer code to realize that they aren't hearing true, else-if or valid statements.

Yandere Sim Pose Mode Commands

Yandere Sim Pose Mode Commands List

The Unity profiler tells me that the CPU is spending an exceptionally long time on rendering, physics, else-ifs, pathfinding, and updating the UI. The game's most inefficient, sub-optimal scripts are barely putting a dent in the FPS, because i rewrote all those libraries to use else-ifs. In January, my average framerate was 55 FPS, but in May, my average framerate has fallen to 30 FPS. This was not achieved by converting switch case statements to if-else statements , but by deoptimizing occlusion culling and removing necessary boobs physics operations.

In the end, I severely regret my decision to commit to a 'new video every 2 weeks' update schedule. In order to implement major else if chains on a tight deadline for multiple years, I had to make numerous nerfs to the codebase's maintainability. Remaining in constant crunch time for a period of two years put me into a state of severe burnout, and had a tremendous impact on my physical and mental health. Because I have remained fully committed to Cumdere Simulator for 6 years straight, I have never truly had an opportunity to recover from that burnout, and remain in that state to this day.

Let's talk more deoptimization!

Some people suggested me to use some of C#'s features like inheritance.

Sims 4 Pose Player

But

Yandere Sim Pose Mod Commands

I dont fucking care about features of C#, im only learned C# because there are several NHentai APIs for it